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  Civilization 5 Modification
  SteamWorkshop Subscribe

  Download Latest Version
  Download Version 64
  Download Version 63
  Download Version 62
  Download Version 61
  Download Version 60
  Download Version 58(Retcon)

  Download Version 55

  (Right Click - Save As)

 
Download CiVilization Nights Edition Version 2
  (Right Click - Save As)

  Download CiVilization Unofficial Patch Edition Version 1
  (Right Click - Save As)

  Change List
 
  Echoes of Ages - CiVilization Plus+
  Your Normal CiVilization 5 Game Plus+ a Whole Lot More.
  Gods & Kings Edition

  Religion Capitals
  These wonders have been added to the game, go after them if you want to found a religion
  before other players.

  The Corporation
  Corporations have been added to the game which are expanded companies giving you
  more strategic resources to build those companies.

  The Company
  Companies have been added to the game which allow you to use early game(or late game)
  resources when you can no longer use them on units.

  Power Plants
  The Power plant system has been redesigned with three new power plants. Hydro, Coal and
  Geothermal.

  Refineries
  The Recycling Center has now been joined by the Oil Refinery to give you another source of
  late game resources. The 5 building limit is also gone.

  Combat
  All the units in the game have gotten a balance pass to maintain a rock-paper-sissors type
  gameplay thats there from that start but seems to fall off in the end game.

  Modern Era Units
  Air units use Aluminum and Tank/Naval units use Oil all the way up to the end of the game.
  The information era units now have a cost of 2.

  Building Balance
  Existing buildings have been given a working over, buildings now have a basic and a
  complex bonus. This concept of bonuses has been carried on into the retail game in recent
  official patches.

  New Buildings
  12 new meaningful building additions that help fill some gaps in the game. Provides a more
  interesting game for a builder player.

  Happiness
  Luxury resources now give 3 happiness but this is offset by having more happiness
  buildings. This makes it easy to expand and you arn't tied to luxury resources.

  Policy
  The Rationalism policy tree has had a revision and should encourage science cities with
  academies.


  Contact Information

  Mailto: cyrinno@cyrinno.com
  Forums at www.civfanatics.com
  Follow CyrinnoAthlumas on Twitter

  Please report any bugs or balance feedback.

  Mod talked about in Episode of 44 of ModCast

  Install Instructions:
  1. Use ingame mod browser and do a search for "cyrinno". Download Echoes of Ages latest
  version.
  2. Download from this website and copy into your mods folder in your
  my documents/my games/sid meier's civilization 5/mods/ then install via the game.


  *Special Thanks*
  Kael for his original guide to modding CiV5
  Wikipedia for Quotes and Civpedia entries
  ModCast crew for asking me to be on their show
  Civfan Website for supplying forums
  Thalassicus for working on the Unofficial Patch
  CivNights and Crew
       

 Change List

  Version 1 - 7/March/2013 (Unofficial Patch Edition
  Compatible with the mod CiVilization Unofficial Patch 2.5.1(GK)

  No Known Issues

  Version 65 - 6/January/2013 (Echoes of Ages: Gods and Kings Ed)

  Elizabeth Leader Unique Ability Changed
  +1 Gold per Merchant
  Washington Leader Unique Ability Changed
  +1 Production per Engineer
  Happiness Per Luxury now 2(was 3)
  Luxury Variety System Activated
  (Gives +1 Happiness for every different Luxury you have)
  (overall loss of 1 happiness point, adds flavour)
  Mod Rebuilt

  No Known Issues

  Version 64 - 5/November/2012 (Echoes of Ages: Gods and Kings Ed)
  Compatible with Fall Patch
  Elizabeth Leader UA changes removed

  Version 2 - 29/September/2012 (CiVilization Nights Edition)
  Compatible with the mod CiVilization Nights

  No Known Issues

  Version 63 - 21/September/2012 (Artwork)
  Corporations Splash Screens Added
  Childrens Creche Art Updated

  Version 62 - 10/09/2012
  The mod has been rebuilt from scratch because of a computer crash.
  Finish saved games before updating.
  Corporations now selectable in tech tree.(Bugfix)
  Corporations now properly require 5 companies to be built.(Bugfix)
  Combat Units costs have been normilized.
  Constabulary gives +10 HP to City
  Police Station gives +10 HP to City
  Insta-Heal restored(moved into a soon to be released mod for those who still want it)

 
Version 61 - 30/07/2012 - Corporation Release
  4 Corporations have been released.
  Spring Carnival / Truckers Construction / Civic Air / Global Plastics
  Corporations are Art Supported.
  Railroad Bonus Reduced to 20% was 25%
  Central Station now gives 20% was 25%
  Refineries no longer exclusive.
  Information Era Units with requirements now have a cost of 2(was 1)

  Version 60 - 18/07/2012 - XML Fixes
  Religion Capitals had a bug which prevented them from being exclusive.

  Version 59 - 17/07/2012 - Religion Capitals
  Old Religions which were disabled have now been reactivated and converted over into
  Religion Capitals.

  Version 58 - 10/07/2012 - DLC Fix
  !Game is now compatible with people who do NOT own any DLC
  Recycling Center XML Fixes
  Modern Era Obsolete Units
  Tank > Modern Armor
  Fighter > Jet Fighter
  Bomber > Stealth Bomber
  Anti Tank > Helicopter
  Machine Gun > Mobile Infantry
  Anti Air > Mobile SAM
  Atomic Bomb > ICBM
  Battleship > Missile Cruiser

  Version 57 - 30/06/2012 - Bomber Bug
  Fixes a bug with the bomber bug and it's combat values.

  Version 56 - 29/06/2012 - Gods and Kings
  Religions Removed. Released for Gods and Kings.

  Version 55 - 16/06/2012 - SteamWorks
  This version has been updated to support SteamWorks.

  Verion 54 - 22/05/2012 - Fixes
  Frigate Obsolete with Combustion
  Ship of the Line Obsolete with Combustion
  Electricity CivPedia Fixes

  Version 53 - 27-03-2012 - Fixes

  Childrens Creche Final Graphic Inserted
  PlastoWare Moved to Tech Plastics
  PlastoWare Now Functional(was bugged)

  Version 52 - 26-03-2012 - Building Additions
  Childrens Creche Update Graphic
  AutoBahn Now Costs 5 Maintenance(Up From 4)
  Racing Carnival Now Costs 5 Maintenance(Up From 4)
  Police Station Now Costs 4 Maintenance(Up From 3)
  New Building PlastoWare(Generates 5Gold+3on Oil) Uses 2 Oil Resource
  New Building Airport(Generates 4Hammers+25% Production Air) Uses 2 Aluminium

  Version 51 - 05-01-2012 - Fixes
  Religion Quote Text Fixed
  Buddhism and Judaism AI Fixes
  Religion Passive Buffs

  Version 50 - 8-12-2011 - Art Updated
  Religions Now have Splash Screens
  Religions Now have Icons
  Religions Now have quotes
  Religions can no longer be built by citystates again.

  Version 48 - 24/10/2011 - Science Revisions
  Scientific Great Person Instant Research Removed
  Library 1 Beaker for 4 Populations(3 Pop)
  Paper Maker 1 Beaker for 4 Populations(3 Pop)
  Research Laboratory +25%(33%)
  Observatory +25%(33%)
  National College +25%(50%)
  Rationalism +25% Research in Capital
  Rationalism +50% to Research Agreements Removed
  Secularism +1 Research Specialist(2)
  Free Thought +2 Research Academy
  Free Thought Removed +1 Research Trading Post
  Scientific Revolution 1 Free Technology(2)
  Rationalism Finisher +1 Research to Tech Buildings
  Rationalism Finisher +1 Gold to Tech Buildings Removed

  Version 47 - 17/10/2011
  Horseman Combat 12(10)
  Horseman Move 3(4)
  Cavalry Combat 29(25)
  Fightercraft -15% Penalty(-25%)
  Nuclear Submarine Requires Oil(was aluminuim)
  Missile Cruiser Requires Oil(was aluminuim)
  Battleship Obsolete with Robotics
  Submarine Obsolete with Computers
  Infantry Obsolete with Electronics
  AntiTankGun Strength 29(32)
  AntiTankGun Obsolete with Rocketry
  AntiAirCraft Strength 25(32)
  AntiAirCraft Obsolete with Computers
  Fightercraft Requires Aluminum(Oil)
  Fightercraft Obsolete with Lasers
  Bomber Requires Aluminum(Oil)
  Bomber Obsolete with Stealth
  Aluminum Reveal with Replaceable Parts(electricity)
  Stealth Bomber can now land on Carriers
  Indiant War Elephant Cost 56(70)
  Companion Cavalry Strength 14(12)
  Russian Cossack Strength 29(25)
  Fighter Zero Requires Aluminum(Oil)
  B17 Requires Aluminum(Oil)

  Version 46 - 02/10/2011
  Random Crashes Fixed
  City-States can now build religions
  This is a temp change as it was a part of the crashing issue

  Version 45 Release - 27/09/2011
  [New Building] Ski Resort: +4 Gold +10% Gold Requires Snow
  [New Building] Scuba-Tourism Resort: +2 Gold +1 Gold on Sea +4 Gold Atols
  Libary XML Fixes
  Public School XML Fixes
  AI Religion Management Fixes
  Modern Armor Now Uses Oil and Power to 70
  Mobile Artillery Now Uses Oil
  Battleship Buffs
  Missile Ship Buffs
  City Attack Promotions can now be taken by Naval Units
  [Leader Change]Elizabeth Now has +1 Gold per specialist in addition to previous bonus.
  (Give her a go and see what you think)
  [Building Removed]Central Park building removed and effects merged into the national.
  Ironclad now has same power as destroyer without the sub and anti air bonuses.
  Still cannot leave the coast and still has coal requirement.
  Ship of the Line(English) Now comes with city attack promotion.
  [Power Plants] Hydro has been converted into a power plant it no longer requires aluminium but it
  doesn't stack with other power plants. Still requires a river.
  Garden buffs slightly reduced.
  Medical Lab buffs to 20% foodkeep.
  Bank has been buffed to 1 gold per 5 pop from 1 gold per 10.
  Stock Exchange Fixes.
  Seaport +1 Gold per sea buff transfered to Scuba-Tourism Resort
  Cost of Seaport reduced to 150 Hammers
  [NEW TECH]Tourism

  Version 43 Release - 19/09/2011
  Fixes a major bug that crashes game when reloading it

  Version 42 Released - 18/09/2011
  City States No Longer Build Religion Wonders
  AI Now pursues religions more aggressively
  Sea Port +1 Gold all sea +1 Gold on resources deleted
  25% more Trade with religions
  25% penalty to air down from 50%

  Version 41 Released - 14/09/2011
  Code Re-written from the ground up to make game smoother
  Religion re designed based on community feedback
  Removed tax office as the capital is now added into trade calculations
  Childrens Creche also redesigned
  Another balance pass because of patch building changes

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